So, as we all know, Madden is an game. The only Mut 20 coins reason we buy it is because it's the NFL video game. I made a remark remarking on I've a lot of ideas on how best to fix Madden, and it had been suggested that a post is made by me. I decided I would test the waters with a number of my thoughts about how to fix one region of Madden that really frustrates me: Franchise mode.
Specifically, one aspect of it: coaching. If this post gets some feedback, I'll work on another article with some ideas. I could probably fill 100 articles with my ideas so please allow me to know if you guys like reading this: Change"Franchise Mode" into a more centered"Career Mode" with an assortment of different careers and career paths. Since it's a whole lot, I will talk here.
Begin your career with a staff (you will need to choose based on a variety of factors where you wish to trainer.) You begin your career as a Quarterbacks or Defensive Backs coach (your pick ). You will develop and perform exclusively as the quarterback for your own Franchise. You'll be quickly promoted to offensive or defensive coordinator as this will be boring. Before your contract is up, you will control only the offense or defense of your team for 2 seasons.
You will be provided a job as Head Coach by a variety of teams. Stay where you move to a team or began. Based on success you will eventually earn the job as GM (much like Bill Belichick is the GM and Coach of the Patriots). From there, you will face an assortment of paths based on success, which range from leading your team to a ultimate dynasty such as Bellichick or becoming a failed journeyman trainer like Rex Ryan.
I hope you guises loved reading this. I have ideas for 4 extra franchise modes, as well as core gameplay, linked franchise, difficulties,"my player" type mode, and a long-ass rant about MUT. I will 100% return out with another part if this post gets some positive feedback.
Not lol. The devs are not the ones to blame. It's higher leadership to buy Madden 20 coins that decides resources like game engine and personnel sizes. Madden has a staff and MUT is smaller. Last year around this time Gutfoxx interview Rex, EA direct dev who abandoned following madden 17 and Rex talks about working for EA. EA would simply tell devs"hello we need 5 new features" to put on the rear of Madden every year.
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